INVEST IN THE SYSTEM
THAT’S REVOLUTIONIZING LIVE EVENTS

Drive the next era of fan engagement and revenue growth with a cutting-edge platform that unites venues, advertisers, and audiences.

Tap into a thriving live events industry that’s ready for a digital revolution.

With PixSeat, you’re investing in more than just an app—you’re investing in the technology behind immersive game-day experiences, seamless in-hand services, and real-time analytics.

Our platform doesn’t just entertain; it empowers venues and advertisers to engage fans right where they are, unlocking multiple revenue streams and forging a connected, ever-growing ecosystem.

By unifying all key stakeholders—fans, venues, and advertisers—in one dynamic hub, PixSeat positions itself as an indispensable asset in the future of live entertainment.

partnership

Opportunities for Growth

Beyond the excitement of cutting-edge fan experiences, PixSeat provides investors with tangible growth opportunities supported by robust data insights.

As a scalable SaaS solution, our technology can be easily integrated with stadiums, arenas, and event spaces worldwide, rapidly expanding market potential and recurring revenue.

With our commitment to innovation and customer-centric design, PixSeat stands poised to shape the evolution of live events—delivering transformative solutions that enhance the fan journey while creating sustainable returns for your portfolio.

High-Growth Market

Capitalize on the global demand for enhanced live event experiences.

Diversified Revenue Streams

Gain from seat upgrades, in-app promotions, and targeted advertising.

Scalable SaaS Model

Invest in a platform with seamless implementation and recurring subscription revenue.

Data-Driven Insights

Benefit from comprehensive analytics that drive performance and ROI.

Future-Proof Innovation

Align with a brand consistently pushing the boundaries of fan engagement.

Secure Your Share Now
Before The Value Excels Beyond Reach

PixSeat is raising $5M to enable our technology advancement, intellectual property development,
and get us into six venues by year two and 30 venues by year three.

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